vr2-3-44.wrl


[ VRML source code ]

#VRML V2.0 utf8
#vr2-3-44.wrl
Shape {
  appearance Appearance {
    material Material {
      diffuseColor 1 1 0
    }
  }
  geometry Extrusion {
    solid FALSE
    creaseAngle 1.6    
    beginCap FALSE
    endCap FALSE
    crossSection [
      1     0,   
      0.31 -0.95,
     -0.81 -0.59,  
     -0.81  0.59,
      0.31  0.95, 
      1 0
   ]
   spine [
     0 0 0,
     0 2 0,
     0 4 0
   ]
   orientation [
     0 1 0 0,
     0 1 0 0,
     1 0 0 0.8
   ]
  }
}